Nintendo's show is one that was shrouded in rumor and hearsay, everyone seemed to be expecting big things from them this year, but it looks like Nintendo played it safe with some interesting new devices announced, but little else we didn't already know about.
Those that know me know that I have been a big supporter of Nintendo for as long as I played
videogames. So I tend to look forward to the Nintendo conference more than any other. In the end i was not disappointed so much as I felt the show was a bit too dry. Then again the show really wasn't meant for me, it was meant for intriguing the casual crowd and shareholders.
The show opened up with a bit about the new
Wii balance board, a device that can sense a subtle shift in the players weight to do some genuinely great stuff, but thus far there hasn't been any games to use the device that really interests me.
In typical Nintendo fashion, they introduced this years pseudo-celebrity to push a new game. this year it was Snowboarding Gold medalist, Shaun White, for the new
snowboading game for the
Wii baring his name, much like the popular Tony hawk
Skateboading games and adequately popular Dave
Merra BMX.
It was a nice show, for what it was, but still didn't do much for the hardcore gamers. Skipping ahead we saw all the things we expect from a Nintendo show, most of which are just slide-show sales figures that show just how well the
Wii is doing followed by President
Iwata's speech on innovation.
One par

t that kind of caught my eye was more info (
ie: actual
in game footage) on the new Animal Crossing (City Folk). Along side it we also saw the
new voice chat alternative for the
Wii, simply called
Wii Speak. A device that will be placed on or under the TV and allow for "group chat", meaning everyone in the room will be able to talk to the person/people you're
playing online with, rather than having a personal headset.
Given
Nintendo's emphasis on having people play together in the same room over online play it makes sense they would use a device like this so that everyone can get in on the game, even if they're not
necessarily playing it. Also, it is safe to assume that most (or all) games that use
Wii Speak will likely require friend codes to be able t

o actually talk to
each other (like almost any
DS game to use the headset).
The other device that Nintendo showed at E3 this year was the new
Wii Motion Plus, an accessory that will snap onto the end of the
Wii remote (where the
nunchuck or classic
controller normally connects) and allow for true 1:1 control where the
Wii remote will be able to exactly mimic your arm and hand motions in real time.
Along with it they showed the game that will be bundled with the device,
Wii Sports Resort. It seems the new
Wii sports will have a handful of new
minigames based around the beach that include Frisbee, a wave race-like Jet ski game and a sword
dueling game, each showing how the 1:1 motion can be used to improve
gameplay.
While that was all very cool to see in motion, I have only one complaint about the whole thing. Didn't Nintendo tell us that the
Wii remote could already do 1:1 motion two years ago? Now they're telling us we have to go spend another $20+ to get our remote to do what it was designed to do? Will they
release a new
Wii remote v. 2.0 with the technology built in, or do we need to use the device and make our remotes just a little bulkier? If they don't make a whole new remote will the Motion Plus
at least come packaged with remotes in the future as well as coming solo? if we
do have to buy them
separately, that means the full
Wii controller setup will
cost upwards of $85-$100 for
each controller.
Anyway, all that aside, the new
Wii Music game looks like it could be fun, as long as the game doesn't just auto-play itself with you only selecting the tempo and there still is no answer to the
Wiis storage
dilemma, but overall a decent showing, just not a whole lot to really get me too excited yet. But the week isn't over yet.